As a gamer, I really liked a lot of what Wark was saying in Gamer Theory. The whole concept that real life is a game is the weirdest though. In trying to express to non-gamers why I play a game which simulates real life, I’ve always said things like “you don’t level up with a certain amount of experience in real life, so you can’t measure your progress, and being able to work and progress so systematically is really appealing” while real life cannot work like this, some businesses are starting to tap into the appeal. They rank the progress of their employees on a point system and there are rewards for achieving certain ranks. I feel like Wark was really trying to both explain and understand the gamer and the appeal of gaming, which I really appreciate.