The intricacies and online infrastructure for Halo are absolutely astounding. A few guys in my suite pointed this out to me, and my thoughts immediately leapt to postmodernism, probably to simulacra and simulation in particular, but to overarching narratives (hmm "incidental commonalities" might be a less loaded phrase) of pm in general.
video games
Halo and other totalizing digital projects
By capt haddock - Posted on 14 November 2007 - 3:21am.
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Disneyland, Video Games and Reality TV: Opposition Blurred
By Anonymous - Posted on 15 October 2007 - 12:57am.
Baudrillard's assessment of Disneyland (p. 12) as the explicit fantasy against which our simulated 'reality' is defined as 'real' resonates in vary tangible ways. I have been working to apply this 'real indicated by opposition' framework into other avenues of the spectacle society.

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